Problem with my leggings mesh
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Hi all
I have spent the last few weeks working a pair of leggings for Genesis 8 female, however when I bend her leg up at the thigh, the bum area starts creasing and sticking out (I have attatched pictures).
Am I doing something wrong? Maybe I made the mesh too neat and square?
Any help would be greatly appreciated thanks :)
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Leggings1.jpg
1920 x 1080 - 476K
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Leggings2.jpg
1920 x 1080 - 830K
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Leggings3.jpg
1920 x 1080 - 385K
Comments
Y'know, that area is always delicate ;P
Methinks the problem is in the mesh: polygons are denser along the middle axis. Anyway the artifact is not too bad, you may be able to fix it with a Smoothing Modifier (trasfer utility >>> show options, and then in the parameters >>> general tab) if you don't want to go back to mesh edit.
Just as a side note-- this is one of the bends that typically will have JCMs with it in commercial clothing.