Michael 3 in Daz Studio 4.10
Sorry I have not kept up with this software for many years, thus I have no idea what the genesis (pun intended) is for the figures. I've come back to the software because I have something simple I'd like to do with content I already own and I'm having a lot of trouble doing that simple thing. I do also have Michael 4 and Victoria 4 but not the muscle maps for Mike, so that's a dead end.
Essentially I want to import my Michael 3 and Victoria 3 models into Daz studio, apply poses I own (including the default T Pose) and apply the muscle maps I already own to these figures.
I can import the model for Michael 3, but I get an error about out of bounds and choosing either option to remove or keep limits creates the same end result.
The model does import, and I can apply the muscle texture map, but the T-Pose is not correct. The legs are slightly bent at the knees and hips and it seems that the head is slightly forward and back slightly curved as well.
Is there any way I can fix this to a regular more "flat" T-Pose for the Michael 3 figure?
Lastly, I realize there are new muscle maps for Gen 3/8 (was there a Gen 4-7?), but I'm not particularly interested in spending $22 for a texture that is a non essential upgrade for maps I've previously purchased, in some case multiple times. This is just to play around with some basic drawing references.
Comments
Edit>Figure>Zero>Zero Figure Pose - Michael 3, as I recall, loads with the legs bent (and an air of topling over backwards) to help Poser's IK system.