problem with merge geometry and subD
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i try to create a genesis 3 femalle mi human-mi robot.
for this i delete the geometry of the legs and replace it with my robot leg build in 3d studio.
but when i merge geometry in the gen3 ,the geometry of the robot leg suffer of the subD parameter of the genesis 3....and becoming deformed.
so how doing to keep the exact geometry ?
i send picture
Comments
You could model to be SubDed, or apply edge-weights (in DS, or if you do it in 3D studio use FBX to send the emsh to DS).
ok thanks for the answer