Advanced Ambient Lighting
I see some really cool renders and I believe I understand many of the concepts. The problem is that reading the guide I see this line;
The radius of the distance falloff begins at the light's icon which appears like a wireframe "C" with 6 spikes pointing in all directions. If you wish to use the light with falloff, move the light to the point where you wish the brightest illumination and adjust the Light Radius setting (Found in the 'Parameters' tab) to encompass the area of the scene you wish to illuminate.
If you prefer to illuminate everything in the scene evenly, simply set the Light Radius to 0.00. This overrides the falloff function and causes the light to behave similarly to an environment light.
I'm just not seeing ANY options in the parameters tab beyond light intensity and light color. I turn on hidden properties and nada.
No Light Radius, no fall off, etc. No prerequisites. . . am I missing something?
Thank you
Comments
That means the light hasn't installed properly, and can't find its actual shader and definition files. Did you install manually or did you use the Install Manager?
I used the Install Manager. I have two other options in the baker and shader but they don't seem to do anything.
Is the path to DAZ Studio set correctly in the Preferences (click the gear icon at top-right)>Applications tab of the Install Manager? Is this the beta or the release version of DS?
It is not Beta. I have it fixed now, thank you for your help. I downloaded it and installed in manually. On a side note, I have redirected my Daz data, install files, etc to a G: drive which is a solid state drive. The installer put it in the C: drive and I added that as another directory. Not ideal, I might argue with it later but it works.
Thank you Richard Haseltine!