Caustics causing weird render?

So this only happens whern I turn on Caustic sampling.  If I turn it off the image renders as normal.  It doesn't matter if I use IBL or just iray lights.  Anyone know what causes this?  I am going to let it render out to see if it clears up, but more and more dots are being added, not getting smaller or going away.

screenshot.jpg
1920 x 1080 - 843K

Comments

  • fastbike1fastbike1 Posts: 4,078

    There doesn't seem to be anything in that scene that would require caustics. You would be better off not to use the caustic setting as a default.

  • I've never seen something like this. I'm using caustics quite a bit, but only if there is refractive material in the scene. Did you change the SSS settings in the skin shader?

  • fastbike1 said:

    There doesn't seem to be anything in that scene that would require caustics. You would be better off not to use the caustic setting as a default.

    From what I understand, Caustics are for translucent materials or refractive materials, and light passing through them, yes?  If that's the case there are a few things where I'd like that to happen.  While not the main focus of the scene, I'd like there to be a level of realism... 

     

    I've never seen something like this. I'm using caustics quite a bit, but only if there is refractive material in the scene. Did you change the SSS settings in the skin shader?

     

    It happens every time on every image I use Caustic Sampling on, it's the strangest thing.  I did not change the SSS settings in the skin shader, but even if I had, it shouldn't be present on the pillows, the lamp or lamp shade, etc.  It happens all over, and only when I use Caustic Sampling... It's the strangest thing.  Thanks for the reply :)

  • Bump  No one else has any ideas?

Sign In or Register to comment.