Caustics causing weird render?
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So this only happens whern I turn on Caustic sampling. If I turn it off the image renders as normal. It doesn't matter if I use IBL or just iray lights. Anyone know what causes this? I am going to let it render out to see if it clears up, but more and more dots are being added, not getting smaller or going away.
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screenshot.jpg
1920 x 1080 - 843K
Comments
There doesn't seem to be anything in that scene that would require caustics. You would be better off not to use the caustic setting as a default.
I've never seen something like this. I'm using caustics quite a bit, but only if there is refractive material in the scene. Did you change the SSS settings in the skin shader?
From what I understand, Caustics are for translucent materials or refractive materials, and light passing through them, yes? If that's the case there are a few things where I'd like that to happen. While not the main focus of the scene, I'd like there to be a level of realism...
It happens every time on every image I use Caustic Sampling on, it's the strangest thing. I did not change the SSS settings in the skin shader, but even if I had, it shouldn't be present on the pillows, the lamp or lamp shade, etc. It happens all over, and only when I use Caustic Sampling... It's the strangest thing. Thanks for the reply :)
Bump No one else has any ideas?