Custom Prop Morph Loader Pro Issue
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Hello,
I am currently working on a product of mine and have encoutered the following issue. I am in the stage of creating morphs for my product. As I move the dial from 0.00 to 100% half way to 100% the objects shrink but as they reach 100% the return to the original size.
So say I wanted to provide my customers with the option of using the adjustments inbetween 0 - 100% they can't because the mesh size becomes altered after 0 up until 99%.
Please help. Thank you.
Comments
That sounds as if the model is being rotated by the morph, something that won't work - a morph moves each vertex along the straight line connecting its start position to its end position, so if it's flipped the lines will all cross at 50% and the model will collapse. If you want to option to rotate you will have to set it up as a figure with bones, and use the bone to handle the rotation.
Thank you for putting this into perspective for me, I'll try just that.