Can a morph be linked to a rigged motion? (Solved)

lukon100lukon100 Posts: 818

I’ve never rigged a model before. So I have a question.

I plan to rig a car such that when the wheels pivot to steer, the fender walls morph to create clearance for the wheels.

Can the fender wall morph be connected to the wheel pivoting such that when the user pivots the wheels in steering, the fender walls automatically morph accordingly?

Post edited by lukon100 on

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