weightpainting in C8.5 animation mode

WendyLuvsCatzWendyLuvsCatz Posts: 38,228
edited December 1969 in Carrara Discussion

has anyone noticed the mesh reverts to default in C8.5 weightpainting an animated figure?
I have had to use C8.1 as I rig stuff then move bones to check influence on mesh by rotating joints weightpainting as needed
this is extremely difficult in C8.5

Comments

  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    has anyone noticed the mesh reverts to default in C8.5 weightpainting an animated figure?
    I have had to use C8.1 as I rig stuff then move bones to check influence on mesh by rotating joints weightpainting as needed
    this is extremely difficult in C8.5
    You wouldn't happen to have a good file that could demonstrate this behavior and send it to Zen Desk - as a bug report, would you? That would be sweet if they can fix this in an update.
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,228
    edited December 1969

    was wanting to hear from others first, I keep C8.1 installed for many things this is one of them

  • DiomedeDiomede Posts: 15,173
    edited October 2013

    was wanting to hear from others first, I keep C8.1 installed for many things this is one of them

    yes, I have an illustration of it in this thread. works fine in 8.1, not in 8.5
    see discussion in following thread
    http://www.daz3d.com/forums/discussion/29483/

    edited - note - illustration is on second page of thread

    Post edited by Diomede on
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