How do you animate with AniMate Lite?
wildbillnash
Posts: 756
in New Users
Okay, first I'm using Daz Studio 4.10 with Animate Lite. I'm trying something simple, move an object across the screen. Most of the links I can find on the tutorials for animate is dead. Others go to links about AniMate 2 or with older versions of Daz Studio. Can someone help direct me to the proper link or just help?
Comments
Do you have AniBlocks? As far as I know the Lite version is not for creating new animations - for that you use the Timelime pane.
All I have is what came with the program, AniMate Lite and Timeline. What would be the way with Timeline?
You have to use the slider to move the current time to the time you want to set a key frame, then change the joint position to set a keyframe for that joint and continue from there. If you just want to move an object that probably means set its starting position at frame 0, then drag to the last frame and set its final position.
Richard, thanks for the info. I've played around with the Timeline but have two problems. My skydome disappears when I start the animation. Also, the animation is jumpy. I'm trying to get an asteroid speed through clouds the my clouds disappear and the flight jumps across the screen. Any idea what I might be doing wrong?
I forgot to mention when I start the animation the asteroid also turns white.
Are you using Iray preview mode ot rendering? Turning white, and losing the HDR, sounds like it is uploading the data to Iray and not finishing before it has to go on to the next frame (which is not surprsing). The limitations of preview might also account for at least some of the jumpiness - it skips frames to try to keep up. Try doing a low resolution render, or a render with limited time per frame, to check how it really looks.
I'm not rendering, yet. I just looking at the results of the animation in Timeline. I made a short video using a third party of my screen to add it here but this for forum messaging system doesn't accept videos, just pics.
Below are 3 pics I took. The first one is the image passed with everything in view. The second and third is of the sceen playing through. The clouds disappears and the saucer turns gray. Can you spot a setting I might be missing?
As I said, it may just be that the preview can't keep up so it isn't giving you useful information.
Oh, I get it. Sorry, I've been slow lately. I guess the best way is to get it recorded and see how it comes out. Now, how do I do that?
BTW, Richard, I want to let you know I appreciate your help in this as well as my other posts.
In Render Settings, in the General group, you can choose to render an aniamtion or an image sequence (instead of a still render). Usually I wold advocate using Image Sequence, but for a quick, and low resolution/low quality, test you could go straight to an animation file - once the render is doen you will have to pick a codec, and then the AVI (Windows) or Mov (Mac) file will be written and can be played.
I'm sorry, I just don't see the groups. Are talking about the same program? I clicked on the render settings tab and got what's in the picture below. Where is the 'General group'? BTW, keep in mind this is my first time trying to animate. I don't know much about it, maybe just enough to be dangerous.
Okay, I finally found some sub-tabs. When I clicked on Render Settings I get Presets, Editor, and Advance tabs. I found a short rendering video that shows a General tab option that has a "Render To" option. I can't find that tab or that option. The image in my last posts shows the sub-tabs I can see. Any ideas?
Nevermind. The General tab is now on a list and I found the Render To option as Render Type. I'm going to try it now.
Thanks for the help.
Okay, it's running fine. Just did a test video of the saucer flying and it looks great. Thank you again for all your help.