issues with Fantasy Skins for G8 - Error opening file

Get error opening file.  Checked the log file and see the following:


2019-03-02 12:40:05.173 E:/DAZ 3D/data/cloud/1_59065/people/genesis 8/materials/fantasy skins/fs 01 with sss/fsg8 01c strong blue green.duf (1,1): Syntax error - expected '{' or '['

2019-03-02 12:40:05.173 Error reading file, see log for more details.

2019-03-02 12:40:11.563 WARNING: cloud\dzcloudtasknotifier.cpp(178): peer performed orderly shutdown errno=0


Have installed via SMART CONTENT and manual download.  

Any thoughts?  Thank you.  

txt
txt
log20190302.txt
1M

Comments

  • V3DigitimesV3Digitimes Posts: 3,216
    TraceSL said:

    Get error opening file.  Checked the log file and see the following:


    2019-03-02 12:40:05.173 E:/DAZ 3D/data/cloud/1_59065/people/genesis 8/materials/fantasy skins/fs 01 with sss/fsg8 01c strong blue green.duf (1,1): Syntax error - expected '{' or '['

    2019-03-02 12:40:05.173 Error reading file, see log for more details.

    2019-03-02 12:40:11.563 WARNING: cloud\dzcloudtasknotifier.cpp(178): peer performed orderly shutdown errno=0


    Have installed via SMART CONTENT and manual download.  

    Any thoughts?  Thank you.  

    This was an issue coming from the way the Daz Connect Package was created. It should be solved now.

  • TojiroTojiro Posts: 64

    Hi V3Digitimes, I just got the Fantasy Skins product (great stuff btw, I'd highly recommend to anyone on the fence about buying it) and I was trying to tinker with a way to make silver bodypaint.  Something similar to https://www.daz3d.com/silver-textures-for-v4. There isn't a white or grey SSS Preset, and the Flakes Effects just kind of give it a white sheen.  I tried putting a desaturated base map on but it it didn't really work right.  Can you recommend a good way to go about this?

  • Cake OneCake One Posts: 381
    banpei said:

    Hi V3Digitimes, I just got the Fantasy Skins product (great stuff btw, I'd highly recommend to anyone on the fence about buying it) and I was trying to tinker with a way to make silver bodypaint.  Something similar to https://www.daz3d.com/silver-textures-for-v4. There isn't a white or grey SSS Preset, and the Flakes Effects just kind of give it a white sheen.  I tried putting a desaturated base map on but it it didn't really work right.  Can you recommend a good way to go about this?

    Thank you Banpei :)

    I would try to do that by using white flakes (or greyish) on one of the black skin preset, then play with the intensity of flakes to see how it goes. I would then add some top coat, trying different color and different presets until it fits my needs.

    I would have gladely given it a try but i'm currently struggling with my machine who dropped both of my GPUs so until i fix everything, i can't render for the life of me :/

    When i fix it, i will give it a try if you haven't found yourself :)

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