CAR AND BIKE LOVERS THREAD - MARK III

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Comments

  • GLWoodardGLWoodard Posts: 3,335
    edited December 1969

    music2u4u said:
    Try this guy out for GTA conversions to sketchup. About 300 cars here converted. Some are pretty good.

    http://sketchup.google.com/3dwarehouse/search?uq=0419176676322435720613732&scoring=m

    :-)

    Some of them from Mafia II also, he does have some decent conversions there alright.

  • GLWoodardGLWoodard Posts: 3,335
    edited December 1969

    The Count's Got Nothin' On Sue!

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  • GLWoodardGLWoodard Posts: 3,335
    edited December 1969

    Ratfink Chebby!

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  • starionwolfstarionwolf Posts: 3,670
    edited October 2013

    i like the shiny metal in the renders. Here is my render. I applied a paint shader for the body. I also applied a chrome shader to the bumpers and rims.

    edit: i think the scene is too dark for my tastes. I'll change the lighting later.

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    Post edited by starionwolf on
  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    betsy662 said:
    The Count's Got Nothin' On Sue!

    Wait...is that the 32 peeking out from behind that thing?...lol.

    :-)

  • music2u4umusic2u4u Posts: 2,822
    edited October 2013

    betsy662 said:
    Ratfink Chebby!

    NOW THA'S WHAT I'M TAWKIN BOUT! (Looks like you are playing with the Yosimite HDRI also.)

    :cheese:

    Post edited by music2u4u on
  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    i like the shiny metal in the renders. Here is my render. I applied a paint shader for the body. I also applied a chrome shader to the bumpers and rims.

    edit: i think the scene is too dark for my tastes. I'll change the lighting later.

    Looks good so far. Maybe change the angle of the camera and/or the lights to get reflections off the shaders. Rotate the "X" on the lights down some, or the "Y" from side to side.

    :-)

  • starionwolfstarionwolf Posts: 3,670
    edited October 2013

    yes, thanks for the tips. I just realized that I was using my "old" lights for my nightime camping scene. No wonder the "sunlight" is dark. lol

    Post edited by starionwolf on
  • Robert FreiseRobert Freise Posts: 4,446
    edited December 1969

    betsy662 said:
    Ratfink Chebby!

    Great shades of Ed Big Daddy Roth

  • music2u4umusic2u4u Posts: 2,822
    edited October 2013

    Playing around with the HDRProSets Yosimite. Took a while to figure it all out, but well worth the time.

    :-)

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    Post edited by music2u4u on
  • none01ohonenone01ohone Posts: 862
    edited December 1969

    Glad to see you sorted out the black ground plane problem with Yosimite. Nice render, I see you also like chrome shaders. He he.

  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    Glad to see you sorted out the black ground plane problem with Yosimite. Nice render, I see you also like chrome shaders. He he.

    I love chrome shaders...lol...I think the thing here is that when you load the shader, you go to the surfaces tab and you apply the dome image to the Reflection color, then raise the reflection from 80% to 100%. This will reflect the surroundings in the chrome. If it is a car, you do the same for the body paint. Many shaders will come with an image already in the reflection, just change it to the dome image.

    :-)

  • GLWoodardGLWoodard Posts: 3,335
    edited December 1969

    betsy662 said:
    Ratfink Chebby!

    Great shades of Ed Big Daddy Roth

    Its too bad I don't have any 3D Ratfinks!

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    updated version of 13 year old Laura in her green jeep. I increased the spotlight's intensity to 100% and I moved it closer to the jeep. Posing characters is challenging.

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  • gandoza.wiregandoza.wire Posts: 10
    edited December 1969

    Started to apply shaders to this Audi obj, but dropped it after I noticed that some textures were shared. Lights with the grill and bodywork with the tyres/tires. The Yosimite HDRI looks good though.

    Awesome work, thanks so much for sharing!
  • GLWoodardGLWoodard Posts: 3,335
    edited December 1969

    Here's something interesting!

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  • none01ohonenone01ohone Posts: 862
    edited December 1969

    Started to apply shaders to this Audi obj, but dropped it after I noticed that some textures were shared. Lights with the grill and bodywork with the tyres/tires. The Yosimite HDRI looks good though.

    Awesome work, thanks so much for sharing!

    Thanks, not sure where I got the obj from, I think it may have been a freebie off a disk. That image isn't finished as yet though. I've since imported it into Wings3D and it has loads of generic named surfaces. I need to re designate and group them, then re save the obj. I did something similar with the 1953 Cadillac obj, which crashed DS until I re saved it from Silo.

    @betsy662. Nice, is that road legal. He he.

  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    Here is my take on Renolace's Caddy render. I think he did his in Poser. I did this one in DS4.6. I used the EnvSphere and applied the ISBL image he used. I added a ground which is a flat plane set at 60-60-60 to make it invisible. I checked "cast shadows" on it. I parented it to the car so I could move it with the car. I opened a uberenv light for the surroundings, and a single distant light that I set shadows on raytrace. The main problem I ran into was getting the environment to light up. It kept coming back dark, real dark. So I had to add a second distant light and scatter it real wide, and rotate it to point at the back of the sphere. It kept wanting to light up the Caddy real bright, so I played with it and reduced the intensity. I changed the reflection image to the image on the sphere on the body and chrome. I then beefed up the reflection setting to 80% and copied the body color to it. This is what I got after tweeking. Not quite as sharp as Renolace's, but still ok.

    :-)

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  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    Here is Renolace's render.

    :-)

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  • GLWoodardGLWoodard Posts: 3,335
    edited December 1969

    Okay, everyone have a Happy Halloween!

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  • usherstangusherstang Posts: 89
    edited October 2013

    this is a model of the 1970 monte carlo from Tokyo Drift that sean rolled in the street race through the housing development. thnx 2 music2u4u for the conversion

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    Post edited by usherstang on
  • Robert FreiseRobert Freise Posts: 4,446
    edited December 1969

    betsy662 said:
    Okay, everyone have a Happy Halloween!

    Brings back memories Iused to have a model of the Munster Mobile also had grandpas coffin dragster

  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    betsy662 said:
    Okay, everyone have a Happy Halloween!

    Brings back memories Iused to have a model of the Munster Mobile also had grandpas coffin dragster

    George Barris named it "Dragula"...I remember when Herman took it out for a spin...lol...too much!

    :-)

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  • music2u4umusic2u4u Posts: 2,822
    edited November 2013

    Here is the original car that was used to make the 1960s Batmobile. The Ford Futura.

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    Post edited by music2u4u on
  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    Here is one of my favorite car pics...wish I could make this in a 3d model..it would ROCK!

    Pappy's Pimpmobile!

    :-)

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  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    What's the point here?

    :-)

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  • Robert FreiseRobert Freise Posts: 4,446
    edited December 1969

    music2u4u said:
    betsy662 said:
    Okay, everyone have a Happy Halloween!

    Brings back memories Iused to have a model of the Munster Mobile also had grandpas coffin dragster

    George Barris named it "Dragula"...I remember when Herman took it out for a spin...lol...too much!

    :-)

    Yep couldn't remember the name

  • Robert FreiseRobert Freise Posts: 4,446
    edited December 1969

    music2u4u said:
    What's the point here?

    :-)


    Some leg room in the rear.
    Maybe?
  • GLWoodardGLWoodard Posts: 3,335
    edited December 1969

    music2u4u said:
    Here is one of my favorite car pics...wish I could make this in a 3d model..it would ROCK!

    Pappy's Pimpmobile!

    :-)

    Actually, there are quite a few Model T models out there, especially at the 3D Warehouse, I believe I may have picked up a couple of touring cars off of share cg also, one of those can certainly be reworked in Blender.

  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    music2u4u said:
    What's the point here?

    :-)


    Some leg room in the rear.
    Maybe?

    LMAO...but the engine is back there with you...lol.

    :-)

This discussion has been closed.