How do you end an animation in the same position as the beginning?
wildbillnash
Posts: 756
I was wondering if there was a way to copy the beginning pose of an animation and paste it at the end. I want to animation to loop without the image jumping from the end position to the beginning position.
I tried to search the tutorials but several of the links are dead, one video doesn't have sound, or it just doesn't cover what I'm looking for.
Also, is there a way you can save separate animation that can be spliced together like the preset animation in AniMate Lite?
Post edited by wildbillnash on
Comments
https://www.daz3d.com/forums/discussion/172346/copying-and-pasting-keyframes-or-inserting-multiple-keyframes-at-once
I think the first frame of animation has to be keyed to copy it?
No, it's talking about dragging a box around a keyframe. It won't do that. If I'm correct, the keyframe is the little triangle in the timeline. You can't drag a box around it. There should be a "Copy Keyframe" option in the Edit menu. That would help greatly.
You need the kemate or graphmate plugins to be able to copy/paste and easily move keyframes. However you can go to frame 0 and select the figure, then rightclick on the parameterpane and choose memorize figure pose, then go to the end frame and choose restore figure pose.
Yup, just save your animation as a pose preset (animated range).
What is the "parameterpane"?
The Parameters pane - Windoe>Panes(Tabs)>Parameters
Oh, thank you. I'll try that.
Casual has a keyframe decimator that also creates loops
https://sites.google.com/site/mcasualsdazscripts/mcjdecimate-for-ds-12-3