Hair moving dress
edutzugaya
Posts: 18
in New Users
Hi guys,
i'm new in daz, trying new things and lately i've been trying with a dforce hair ... everyting is fine, except where the hair lands on the body, the dress under the hair is pulled down, not the whole dress but just that part in contact. I suspect that it might have to do something with colision but trying different things is tedious and my rig is struggling to simulate things. so for a full simulation it takes me 15 minutes at least. After 5 hours of trying different settings, different collision layers, i have no luck and i can't figgure it out, so i need your help.
PS: i've hidden the hair so the dress part is visible just for the screenshot.
Screenshot_9.jpg
664 x 262 - 74K
Comments
Are both the hair and dress dforce? if so then the dress is interacting with the hair and vice versa.
Not sure about the dress but i think is indeed also dforce. The hair is 100% though. For the dress i did not apply any dforce dynamic surface, i guess it was already preset.
Even if so, they need to interact to each other for obvius reasons, since the hair is coming down on the dress. If i try simulate without the dress, after the simulation is over, if i reveal the dress, the hair is clipping trough the dress, but ok on the body. Not sure what to do in this case.
Use the Collision Layer property in theEditor tab of the Surfaces pane - set the hair's value to something higher than the dress'.
I did that already, set the dress to 1 and the hair for 5 ... (i already stated that in my first post that i tried it) ..
You could simulate the dress first by hiding the hair. Then select freeze simulation on the dress, unhide the hair and simulate again. This way, the hair will not affect the dress at all, but still collide with it.