Genesis 2 Rigging Permanently Changed
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I was playing around with the rigging of the Genesis 2 Male figure in DAZ Studio and now whenever I import the base Gen 2 Male model the rigging is changed accodingly to my last edits. How can I revert it back to its original state?
It's been driving me nuts. I must have hit "memorize" at some point and whenever I load a new figure it adds the changes. All the morphs work normally except when I add a custom morph based on the default Gen 2 base. In the attached image yo can see the Gen 2 base obj original (white) and the modified Gen 2 figure which has clearly modified proportions.
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1914 x 1008 - 725K
Comments
if you memorised the rigging and saved over the modified assets then a reinstall of the base will fix it.
Thanks for answering.
I did save it but as a different name in another directory. No overwrite warnings popped-up. I keep these base models on an SSD and everything else on a different harddrive. I erased the whole Genesis 2 folders from my Content directory for my base figures then replaced them with a back-up. The problem still persists.
UPDATE
I redownloaded and reinstalled the Gen 2 Starter Essentials and this time it worked. I however installed them in a different spot then copy and replaced the Gen 2 folder from my original drive, same as I have previously done with an old back-up. The program must have been referencing some file I don't know about otherwise I can't explain how the changes affected my previous files plus my back-up but not the fresh installation.
Anyways thank for the advice, Richard !
With asset files DS will load the first one it comes to, as it checks the content directories in order, and ignore others. So if you had a "bad" version before the reinstalled "good" version it would have been the bad that loaded.