Some clothes/shoes/gloves keep deleting meshes on the figure

Hello guys, a newbie question. Some clothes/shoes/gloves keep deleting meshes on the figure, in order to prevent the skin to stick out of the clothes or props. Is there any way to disable this automatic function when I am exporting the scene into FBX, because somehow it really messes up skin modifier, if the body is incomplete. - I know, the skin modifier should only be affected by bones, but the thing is, when the figure's body is incomplete, the clothes right above the deleted skins will behave strangely. I can't understand this mechanism, but after tons of testing, this turned out to be the case.)

Thank you so much!

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,344

    That is an indication that the item is set up as a GeoGraft, with the missing mesh being in the AutoHide group. You can edit the AutoHide group down to a single polygon, but I don't think you can - short of manually editing the asset files - completely block the behaviour.

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