Why does DAZ Studio generate/use temporary texture files for OBJ export?
Alley Rat
Posts: 397
I'm attempting to export an OBJ of G8M, and for some reason the MTL file calls a PNG from the Temp directory that is no longer there once I exit DAZ Studio. Why is DS using these, and is there a way to prevent it, short of rendering the OBJ while DS is still open?
Thank you
Comments
Those files are usually generated when using LIE.