Render pixels
![siyeha](https://secure.gravatar.com/avatar/4f1a129c60af3dff22f33eebd7874a4d?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F4f1a129c60af3dff22f33eebd7874a4d_100.png)
Hi.
Sorry, I am a new User of DAZ Studio.
I made a rendering and there are some lighter"render mistakes" in the result.
I am sure, someone can give me a hint, which settings are responsible for it.
Thanks a lot!
Greetings! :)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/11/2a1ca1b786bcf0b0dbd0c7e0f38fcd.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/11/2a1ca1b786bcf0b0dbd0c7e0f38fcd.png)
Renderfehler DAZ.png
660 x 692 - 117K
Comments
If you're using the iRay renderer, these may simply be places where pixels haven't "converged." Let the render run longer - more time or more iterations - and they'll probably fill in.