Daz Studio skipping my GPU while rendering some scenes.
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2019-03-21 13:18:51.608 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Emitter geometry import (29 light sources with 57536 triangles, 1 instance) took 0.00s2019-03-21 13:18:51.610 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Updating environment.2019-03-21 13:18:51.615 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Updating lens.2019-03-21 13:18:51.615 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Updating lights.2019-03-21 13:18:51.616 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Updating object flags.2019-03-21 13:18:51.617 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Updating caustic portals.2019-03-21 13:18:51.617 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Updating decals.2019-03-21 13:18:51.628 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Allocating 1 layer frame buffer2019-03-21 13:18:51.634 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Using batch scheduling, architectural sampler disabled, caustic sampler disabled2019-03-21 13:18:51.634 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Initializing local rendering.2019-03-21 13:18:52.044 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Rendering with 1 device(s):2019-03-21 13:18:52.049 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : CUDA device 0 (GeForce GTX 1070 with Max-Q Design)2019-03-21 13:18:52.049 Iray INFO - module:category(IRAY:RENDER): 1.0 IRAY rend info : Rendering...2019-03-21 13:18:52.050 Iray VERBOSE - module:category(IRAY:RENDER): 1.2 IRAY rend progr: CUDA device 0 (GeForce GTX 1070 with Max-Q Design): Processing scene...2019-03-21 13:18:52.373 Iray VERBOSE - module:category(IRAY:RENDER): 1.4 IRAY rend stat : Geometry memory consumption: 1.12155 GiB (device 0), 0 B (host)2019-03-21 13:21:16.001 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER): 1.4 IRAY rend error: Unable to allocate 4194304 bytes from 3496345 bytes of available device memory2019-03-21 13:21:16.002 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER): 1.2 IRAY rend error: CUDA device 0 (GeForce GTX 1070 with Max-Q Design): Scene setup failed2019-03-21 13:21:16.003 WARNING: dzneuraymgr.cpp(307): Iray ERROR - module:category(IRAY:RENDER): 1.2 IRAY rend error: CUDA device 0 (GeForce GTX 1070 with Max-Q Design): Device failed while rendering2019-03-21 13:21:16.010 WARNING: dzneuraymgr.cpp(307): Iray WARNING - module:category(IRAY:RENDER): 1.2 IRAY rend warn : All available GPUs failed.2019-03-21 13:21:16.010 Iray INFO - module:category(IRAY:RENDER): 1.2 IRAY rend info : Falling back to CPU rendering.
Could someone help me understanding why Daz skips my GPU and moves onto the CPU for rendering? Is it simply that 8GB is too less memory for this particular scene?
Comments
Not enough RAM on the CARD; one of the WARNING Iray ERROR lines close to the end tells you why it failed.
So 4194304 is what you need, but 3496345 is what you have. That's not a huge difference. See if there are some parts of the scene you can delete (things that are off camera, etc). Also, people in the background probably don't need textures, you can't make out the textures from that far anyway. Your geometry memory consumtion looks really high. Do you have subdivision turned way up on some of your figures? That uses a lot of extra memory.
Yeah I kinda figured that. I had some parts which I could remove off the scene and once I did that, it worked like a charm. Thanks anyways.