Using GV3 in DS4.10, a few oddities.
I have been away from creating figure animation renders for 12-13 years originally using DS 0.7 to 1.3 after Poser 4. Now, well, launching into DS4.10 is a bit overwhelming given its features & capabilities.
My favourite figure back in the day was Jim Burton's Glamerous Vickie 3, based on a revised CR2 file from Victoria 3. Loading the figure into DS4.10, she imports well and everything works OK. The problem comes with saving the .duf file & re-opening it. After re-opening, none of GV3's special morphs (Breast Size A/AA/C/D, Slender, Butt etc) seem to work, and the figure reverts to the default GV3 shape.
Does anyone know why this might be & how I could correct it? It could be because the V3 based models are a bit elderly & no-longer completely compatible, but it would be nice to have what is saved being the same as what is re-opened.
V3 and GV3 have some pretty serious joint bend problems, so the G8 figures are - well - absolutely amazing for the range of operation and general realism. Unfortunately none of the current G8 figures have quite the classic shape of GV3. Is there any way of moving the GV3 shape to G8F? I have seen something called GenX, but cannot really tease out from the sales documentation whether it'll work on a derived mesh like GV3 or whether it needs to be a morph applied to a V3 model. Furthermore, the numbers of addons to GenX are a bit confusing. What would I need to get it to work from GV3/V3 to Genesis 8?
As for rendering with IRay; Rendering GV3 with IRay straight from the standard V3 textures is simply stunning in comparison to anything I could hope to get from the packages 12 years ago, and gives the promise of much better to come when I learn how to tweak everything. If I could get GV3 to stay in the shape saved or convert her to G8F, I'd be a really happy bunny.
Regards,
Richard
Comments
I see no reason why your GV3 saved scenes shouldn't work. Do you have the same problem with V3?
Regarding the idea of transfering GV3 to G8, unfortunately the creator of GenX passed away before G8 release so GenX doesn't support G8, it only goes up to G3.
If you wanted to transfer a figure based on V3 to G3 using GenX you would need:
From memory when using a poser figure based on V3 or V4 you can load a modified cr2 as the source figure.
You would also need this for the texture: https://www.daz3d.com/legacy-uvs-for-genesis-3-special-edition-victoria-3
It's possible to transfer morphs to Genesis figures manually using the transfer utility but it's a lot more work.
Leana, thanks for replying.
To be honest I've not checked V3 to see of the same happens. I'll try this evening if I get time.
I think I see how the GenX thing works now. Thanks. It was as I feared - get almost every add-on. I'm not really wedded to the V3 textures (and I no-longer have the ones I modified 12 years ago, had 2 generations of computers since then & cleared out a lot of stuff I'd now like to go back to), and the G3/8 textures seem to be pretty spectacular, so simply transferring the shape would be the limit of my ambition that way.
Regards,
Richard