How to attach the bones of two different characters?
I know this sounds like a noob question but how could i attach bones from different characters?
In the current scene that im working I want to attach the hand of a character to the leg (shin) of another. Im using the active pose tool for posing so I was wondering if there is a way to attach the bones of the two characters so anytime that one moves the other with it.
Its easier to pose that way than posing each bone individually everytime i change position. I tried creating a null parent it to the leg of one character and have the hand of the other point at the null but the problem is that when I move the leg only the hand moves not the whole arm with it.
I know that I do miss something here its probably something obvious but what can I say Im still learning
Comments
Casual has some scripts that may help, if you check the Freebies forum. Unfortunately DS does not have parentable IK targets.