Can you create a morph slider that adjusts surface settings?

Hopefully this is the right place to ask. I saw a product suggestion for a tool for applying a red-faced blush to characters and it got me thinking about having a dial that increases / decreases the opacity of a "blush" layer. Seems like it would be a simple way to dip my feet into scripting for DS.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,961

    It is possible to link a surface property to a node property, but as far as I am aware it has to be done via a script - there isn't a way to do it in the UI.

  • ParadigmParadigm Posts: 421

    It is possible to link a surface property to a node property, but as far as I am aware it has to be done via a script - there isn't a way to do it in the UI.

    Thanks Richard. That's a bummer. I've seen some scripts that create popups (mjcasual does this a lot). Would it be able to be "UI'd" if I did something like that?

  • macleanmaclean Posts: 2,438
    edited March 2019

    It can be done with a combination of 2 scripts (available in the DAZ Studio documentation center). A Create script and a Properties script.

    Edit - But these have nothing to do with the UI, so maybe not what you're looking for.

     

     

     

    Post edited by maclean on
  • Richard HaseltineRichard Haseltine Posts: 100,961

    Well, you could certainly create a dialogue box in a script and give it lists of surfaces and then of their proeprties, let the user pick one and pick a node on the model for the cotnroller, and create the link. It wouldn't be drag-and-drop though.

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