G8F Pubic Hair Removal

edutzugayaedutzugaya Posts: 18
edited March 2019 in New Users

Hey, i am curious of something... some of the characters that come with the full preset of the skin, also come with a "landing strip" as a pubic hair. is there a way to remove that? I've tried to look in the option, there is nothing like that because i think is linked with the skin maps. I understand that most likely i will not have a slider to hide it, but i wonder if there is a tool to copy the torso map and replace so you don't have any gen hair. I've actually spent searching for this like 2h and i can't find anything, but i may be wrong. Please let me know if you know such a tool.

Best regards.

Post edited by edutzugaya on

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,754

    You will need to use an image editing software like photoshop or GIMP. Ideally since you are working in 3D/2D you should be using one of these anyway.

  • edutzugayaedutzugaya Posts: 18
    edited March 2019

    You will need to use an image editing software like photoshop or GIMP. Ideally since you are working in 3D/2D you should be using one of these anyway.

    I guess i should edit the mats and apply them after, right ?

    I've seen a tool with a name something like remove body hair or something like that but i don't think it works for gens.

    Post edited by edutzugaya on
  • PsyckosamaPsyckosama Posts: 495
    edited March 2019

    You will need to use an image editing software like photoshop or GIMP. Ideally since you are working in 3D/2D you should be using one of these anyway.

    I guess i should edit the mats and apply them after, right ?

    I've seen a tool with a name something like remove body hair or something like that but i don't think it works for gens.

    This.

    Just remember to save your file under a new name and use the 25% brush

    Post edited by Psyckosama on
  • Roman_K2Roman_K2 Posts: 1,239

    You could render one posed figure with the hair the way you describe, then apply a compatible texture that you like better, eg. that doesn't have the hair. Then render again and combine the results in an image editor that supports layers (most current ones do). Sometimes it's good to alter the opacity/intensity/hue in the top layer.

    Conversely I have seen a kit -- I think for G8F -- on another site that contains a variety of add-on (and I assume one-click) skin/hair arrangements. Didn't really turn me on personally, but anyway.

     

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