What's in her eyes ?

I'm getting some strange dark circles in my lastest character's eyes. Looks like two objects overlapping ?

Could it be morph related ? I fiddled around and can't find the culprit. Anyone ever seen this happen ?

Render :

Seen from inside the face :


 

Comments

  • TsubaTsuba Posts: 78
    edited April 2019

    Neverwmind, I found the culprit, finally !

    "Celeste Head Base" over 40% breaks the eyeball.

    Or just mixing too many head morphs.

    Edit : No, it's Celeste. I tested with only Celeste Head Base and it breaks the eyeball above 40%.

    Post edited by Tsuba on
  • FSMCDesignsFSMCDesigns Posts: 12,781
    Tsuba said:

    Neverwmind, I found the culprit, finally !

    "Celeste Head Base" over 40% breaks the eyeball.

    I would put in a support ticket so they can fix this. In the meantime, you could try selectiong each eyeball and see if you can zero out the morph on just them.

  • TsubaTsuba Posts: 78
    edited April 2019

    Thanx Michael !

    I tried selecting an eyeball and "edit>object>zero>zero selected item shape", which sadly didn't do anything.

    All I can do is take Celeste Head Base down to 35 % and use individual morphs to make up for the loss. (EDIT : 30%)

    Love your renders on DeviantArt, by the way !

    Post edited by Tsuba on
  • TsubaTsuba Posts: 78

    I've noticed this happening as well when the character is too far from the grid area. (xyz translate number too high (+8000))

  • LenioTGLenioTG Posts: 2,118
    Tsuba said:

    I've noticed this happening as well when the character is too far from the grid area. (xyz translate number too high (+8000))

    Yes, that happened to me too! :D

  • TsubaTsuba Posts: 78
    kameneko said:
    Tsuba said:

    I've noticed this happening as well when the character is too far from the grid area. (xyz translate number too high (+8000))

    Yes, that happened to me too! :D

    The scene I'm building has a character flying in space, so I have to move the scene around her instead of her around the scene. :)

Sign In or Register to comment.