Turbosmooth
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I have been in despair trying out DFORCE, no matter what I did with an imported object from 3DS Max I got an "explosion" shortly into the simulation, no amount of tuning, changing and so on helped until I accidentally imported an object with no Turbosmooth applied, worked perfectly. I am now using SUBD to smooth in Daz instead of smoothing before exporting and no probs. Well.... Mostly! Hope this helps fellow vertex shufflers.