I am embarrassed to ask: white backgrounds and .PNG export
![Sylvan](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/577/nJHEE1S4U6MXL.png)
I read on threads that I should be able to render a white background in Luxus, instead of the black.
After a lot of fiddeling I just use a plain cyclorama base, but that is some hassle with shadows and such...
So how can I make a rewnder with a plain white background?
(and I don't mean in the viewport, but in the render itself)
Furthermore, I read everywhere that when I render a .PNG I should not have a background when I import in Gimp.
Guess what: I just get the black background so I have to manually delete the background afterall.
I feel these are some pretty basic things and I am almost embarrassed to ask, but I just can't get my head around this ><</p>
Comments
Sorry if I am mis-reading this. Is the screenshots what you mean? I changed the background color and then rendered and it seemed to be fine.
*edit* whoops I see "in Luxus". My bad. I have a headache and can't see straight this morning.
There's a setting in the Luxus GUI that creates the PNG without a background. I'm rendering at the moment so can't look to see what it is exactly, I think it mentions Alpha.
PNG background have always been confusing. Different applications seem to have different ideas about what is proper, white, black, or transparent. Also, different applications have different level of control over the number and type of background options. I don't have Luxus so I can't duplicate your situation.
I understand about the problems using a cyclorama background (shadows, uneven lighting, etc). Perhaps you could try putting a large flat primitive plane way in the background where it doesn't intercept shadows. Then to get it to show up you could select the surface of the plane, turn off reflections and specularity, and crank up the "Ambient" setting to make it visible even if not lit by the lights. Not a perfect solution but it might work in some situations.
You need to have the setting Pre Multiple Alpha - ON
*bows*
Thank you so much!
Ooh! So that's what that's for. Cool!
Or select Alpha from the GUI, prior to saving the Tonemapped. Don't forget to switch it back off when not required.
I've used Alpha to enable me to combine a Luxrender and 3Delight as layers in Gimp. Providing you don't alter the camera settings and position.
Blender does the same thing, and I'm not using Cycles to render. I always assumed that saving/exporting a render in PNG format would give me a blank background when I opened it i Photoshop, but no, there is a setting to render in PNG in BW, RGB or RGBA, the last being the one that sets the Alpha channel (transparency). Live and learn.
I don't remember if the old Blender 2.4x versions had that, but it's certainly been present in the 2.6x versions, and probably was in the 2.5x versions as well.
Thanks! This was all very enlightening.