Pinning bones-will there always be some movement?
unused account - glossedsfm
Posts: 329
in New Users
Hi,
I've looked at various tutorials on how to do pinning. I'm doing better with it than when i first started out but when i'm moving the hip bone around, even though the legs have some "slack" the feet will still move a tiny bit. Is that just the way it is with trying to animate with Daz and trying to keep the feet stationary?
Comments
With the universal tool, yes. What I do is using the front/lef/right views and zoom in real close to the feet, then after moving the hip I make small adjustments in the parameterpane/translations. Generally, after moving the hip, you need to lower it a tiny bit, as the feet will rise from the ground, and so on. But the active pose tool is great, actually. Much harder pinning, feet will stay put, but it doesn't have a rotation option, so for rotating something you need to use the universal tool. (Well granted, with the active pose tool, if you pin the left collar and move some part of the torso, it will rotate to the left.)
Thats what i meant by "giving the legs some slack". I make the knees bent a little bit so that when i move it around the feet arent lifting off the floor because the legs have straightened out. I'll give the activepose tool a try and see if i can get any more improvements.