How do I change the Aspect Frame dimensions in the Viewport window??

How do I change the Aspect Frame dimensions in the Viewport window??

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  • FSMCDesignsFSMCDesigns Posts: 12,754

    Go to the render settings under general and you can change it there.

  • L'AdairL'Adair Posts: 9,479

    How do I change the Aspect Frame dimensions in the Viewport window??

    1. Open the Render Settings tab.
      • If you don't see a tab on one of the columns in your layout, go the top menu and click on Window->Panes (Tabs)->Render Settings.
      • Note: If Render Settings is docked to a column, clicking on this menu item will close it!
    2. There are three tabs across the top of the pane. Click on Editor if it isn't already highlighted
    3. In the left column of the Render Settings tab, click on General. The first four settings are for Dimensions:
      • "Dimension Preset" allows you to choose from existing presets via a drop-down menu
        • The Save button allows you to create a custom preset which will then be available from the drop-down.
      • "Pixel Size (Global)" allows you to enter the exact pixel size you need.
      • "Aspect Ratio (Global)" allows you change the ratio.
      • "Constrain Porportions (Global)" is a toggle which affects the previous two when On. To specify the exact pixel size with a different ratio, this setting needs to be Off.
    4. These are Global presets. You can change these settings for individual cameras as well. (Though at this point of your creative journey, I wouldn't recommend it.)

    I hope this helps.

  • L'Adair said:

    How do I change the Aspect Frame dimensions in the Viewport window??

    1. Open the Render Settings tab.
      • If you don't see a tab on one of the columns in your layout, go the top menu and click on Window->Panes (Tabs)->Render Settings.
      • Note: If Render Settings is docked to a column, clicking on this menu item will close it!
    2. There are three tabs across the top of the pane. Click on Editor if it isn't already highlighted
    3. In the left column of the Render Settings tab, click on General. The first four settings are for Dimensions:
      • "Dimension Preset" allows you to choose from existing presets via a drop-down menu
        • The Save button allows you to create a custom preset which will then be available from the drop-down.
      • "Pixel Size (Global)" allows you to enter the exact pixel size you need.
      • "Aspect Ratio (Global)" allows you change the ratio.
      • "Constrain Porportions (Global)" is a toggle which affects the previous two when On. To specify the exact pixel size with a different ratio, this setting needs to be Off.
    4. These are Global presets. You can change these settings for individual cameras as well. (Though at this point of your creative journey, I wouldn't recommend it.)

    I hope this helps.

    Thank you L'Adair, your detailed explaination helped me tremendously. I'm a new DAZ user.

    What happend to me was that I opened an Enviroment that comes with the initial install of DAZ Studio 4.14 just to play around. That Aspect Frame showed up and after I closed the program (without saving) it would appear in my blank viewport upon reopening DAZ. I tried clearing the scene but it would not go away. After searching the web I found out that it was an Aspect Frame so I was able to search again to find out how to turn it off. However what's happening now is that if I turn it on again, it stays that same size as the original one. I guess DAZ remembers the size of the last used Aspect Frame. Following your instruction, I changed it to "Active Viewport" for now. I understand it much better now. Thanks again for your detailed explaination.

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