Using a specified figure character using another figure

jukingeojukingeo Posts: 711

Hello All,

Another newbie question.   I have come across many times where a character is specified for particular figure.  For instance:

https://www.daz3d.com/xenogirl-hd-for-zelara-8

This character specifies having Zelara as a prerequisite.   So the question I am have is what if someone uses this on the base Genesis 8 figure or let's say Victoria 8?

Would it:

1) Just not work?

2) Work, but oddly?

3) Would it work fine, but just in the figure type used as the base?

4) Explode?

Thank you,

Geo

Comments

  • My 3D SpinMy 3D Spin Posts: 608

    All G8 based figures works with each other: Just go to the Shaping Tab and look for Inj. Head or Body
    from the figure you like. You can also go to the other Shaping Tab and dial in as much procentage of
    what you want from another figure.

    You can even go to Material Tab and choose Skin, Eyes, etc from another figure...

  • L'AdairL'Adair Posts: 9,479

    Hi, Geo. smiley

    It's a good question.

    When a character states it's for a base figure, the PA started with the base figure when sculpting the new figure. How different the character looks without the base is dependent on how much of the base was used. (I've got a number of characters that use 50% face and 50% body from the base.)

    I did find this post from the Zelara 8 thread in The Commons, which includes renders. (If you are specifically interested in Xenogirl, keep in mind the spikes on the back are a morph from Zelara, so without the base figure, you won't get the spikes.)

    ETA: I see My 3D Spin answered before I got my links together. But I still want to share those links, so here ya' go.

  • jukingeojukingeo Posts: 711

    All G8 based figures works with each other: Just go to the Shaping Tab and look for Inj. Head or Body
    from the figure you like. You can also go to the other Shaping Tab and dial in as much procentage of
    what you want from another figure.

    You can even go to Material Tab and choose Skin, Eyes, etc from another figure...

    I was just wondering how it would work without a specificed figure.

     

     

    L'Adair said:

    Hi, Geo. smiley

    It's a good question.

    When a character states it's for a base figure, the PA started with the base figure when sculpting the new figure. How different the character looks without the base is dependent on how much of the base was used. (I've got a number of characters that use 50% face and 50% body from the base.)

    I did find this post from the Zelara 8 thread in The Commons, which includes renders. (If you are specifically interested in Xenogirl, keep in mind the spikes on the back are a morph from Zelara, so without the base figure, you won't get the spikes.)

    ETA: I see My 3D Spin answered before I got my links together. But I still want to share those links, so here ya' go.

    I took a look at that thread.  Wow!  She looks fine without Zelara, but I get why she was specified and as you mentioned, she will not have the spikes.  However....I bought this package:

    https://www.daz3d.com/dforce-miellyn-outfit-for-genesis-3-and-8-female-s

    She has spikes on her back too.  So those might probably work.

    Thanks!

     

  • L'AdairL'Adair Posts: 9,479
    jukingeo said:

    All G8 based figures works with each other: Just go to the Shaping Tab and look for Inj. Head or Body
    from the figure you like. You can also go to the other Shaping Tab and dial in as much procentage of
    what you want from another figure.

    You can even go to Material Tab and choose Skin, Eyes, etc from another figure...

    I was just wondering how it would work without a specificed figure.

     

     

    L'Adair said:

    Hi, Geo. smiley

    It's a good question.

    When a character states it's for a base figure, the PA started with the base figure when sculpting the new figure. How different the character looks without the base is dependent on how much of the base was used. (I've got a number of characters that use 50% face and 50% body from the base.)

    I did find this post from the Zelara 8 thread in The Commons, which includes renders. (If you are specifically interested in Xenogirl, keep in mind the spikes on the back are a morph from Zelara, so without the base figure, you won't get the spikes.)

    ETA: I see My 3D Spin answered before I got my links together. But I still want to share those links, so here ya' go.

    I took a look at that thread.  Wow!  She looks fine without Zelara, but I get why she was specified and as you mentioned, she will not have the spikes.  However....I bought this package:

    https://www.daz3d.com/dforce-miellyn-outfit-for-genesis-3-and-8-female-s

    She has spikes on her back too.  So those might probably work.

    Thanks!

    You're welcome.

    (You know, "There's always another sale!" You will undoubtedly have the opportunity to pick up Zelara at a great price at some point in the future.)

  • jukingeojukingeo Posts: 711
    L'Adair said:

    You're welcome.

    (You know, "There's always another sale!" You will undoubtedly have the opportunity to pick up Zelara at a great price at some point in the future.)

    Well, another cool thing is that particular Xenogirl figure is on a DOUBLE sale now, and can be picked up for less than $3!  I am definitely game!

     

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