How do I get rid of an object's base?
I'm importing an .obj of a book found here: https://free3d.com/3d-model/simple-book-67891.html
However, when I import it, using the Blender selection (as that's what I believe he made it in), the book pops up. I can add the textures to it just fine, but surrounding that book is a huge base. Here is an image of what I mean:
https://i.imgur.com/c7drlSD.jpg
How do I get rid of an .obj base?
Secondary question: What happened to my content library? I accidently hit something on my computer and all the folders are hidden now. I can't see them, even if the content library tab is open. You can see this in the image above.
Comments
Can't answer your first question, but on the missing Content Library try clicking on the little grey box below the search box - I think you have just collapsed that part of the panel.
This should work:
ETA: Nothing like me overcomplicating things! With the Geometry Editior Tool active, open Tool Settings. Look for a material zone under Surfaces for the base. If there is one, click on the tiny + on that line to select polygons of that material zone. then hide, per Step 5 above, and delete: Geometry Editing->Delete Hidden Polygons(s).
I'll leave the rest up in case the base doesn't have a separate material zone, and it's still a good reference for removing unwanted polygons.
You select it and then you delete it.
I suspect the OP has already tried that, and had both the base and the book deleted.
and also if the base has its own surface you can turn down the opacity to zero and any specular etc too
Thank you MelanieL. That answers that question. It was the little grey box I couldn't even see on the left-hand side. It was collapsed.
Yes, unfortunately they are the same object.
As for the geometry tool, I press Shift+Alt+G and nothing happens. There is no tool change. In fact, up top it doesn't seem there is a geometry tool to choose from; so I'm stuck here.
For whatever reason I did the same thing and it worked this time, so I'm proceeding. Disregard.
This worked for me. Thanks. I had to in the end skip step 4 and just use the Shift+Alt+G Geometry tool, and then with the little red circle was active, then press the Ctrl+*, then right click. This gave me the geometry menus where I hid the base object. The book remained and I was able to once again add my textures. Thanks! It looks great!