Only base color can be exported with FBX?
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This is really driving me crazy.The whole day just for this problem.
Where are normal,bump,matelness,roughness,sss maps??I've searched the whole internet and the only way seems to be manually dragging and dropping....
Please tell me there is a way to save my life,please,i don't even care whether these tex maps go with the models,i just wish them can be packged together when my work in Daz is finished,please tell me how.
Comments
I export my Daz models so that i can work with them in Blender all the time. You can get all the texture files from your Daz3d Runtime/Textures folders. Click on your Surfaces tab(pane), which if you dont have it up at the top menu hit window, then panes (tabs) then surfaces. You should see a list of all the models and if you click one it will show its surface attributes. You can find diffuse, normal and spec and just hover over them to find out which runtime/texture folders they are located in.