Darona, unable to thorughly hide feet
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If I use this, I can use the utilities to hide the feet, BUT some of the peices still poke through at the ankles or there abouts. ideas?
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If I use this, I can use the utilities to hide the feet, BUT some of the peices still poke through at the ankles or there abouts. ideas?
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Making the feet invisible doesn't work?
it leaves parts of them poking through the hooves. Presumably actually parts of the shin. hidnig the shin disconnects the leg from the hooves
Are you using a V4 type character?
The product seems to include an INJ/REM for the feet (so probably a morph), did you use that?
There is a ShinsThickness morph included that might help. However, my first instinct would be to select the boots/hooves or whatever they are and create a smoothing modifier. If applying the smoothing modifier doesn't solve the pokethrough all by itself, go into the Parameters tab with the boots/hooves selected, and set the collision item to V4, adjusted the collision iterations as required until the pokethrough is gone.
Apply the injfeetINJ Pose included with the product, then use the Joint Editor to reposition the feet bones to hide the geometry that pokes out.
I actually had a morph that allowed me to drop her show size to 0, that and a slight morph to the shin thickness worked. Now does anyone have a good way to make a transition section between the hooves and the shins?