Chrome all the things!

anniekicksanniekicks Posts: 10
edited April 2019 in New Users

So, over the past couple days I've had this happen... It starts rendering just fine. Everything is pretty... Then all of a sudden it degenerates into this...

Hair disappears. Flesh tones vanish. And everything looks chrome or like a still shot from Aliens Prometheus... Anybody else seen this?

Post edited by Chohole on

Comments

  • KitsumoKitsumo Posts: 1,215

    Hard to say what causes that. I guess we'd need to know what version of Daz you're using, how much system RAM, & what type of video card you have. I would guess that Iray is running out of memory, but it's hard to say without more info.

  • 16 Gigs of RAM, Intel i7 7700k, NVIDIA GTX 1060 (3GIG)

  • and running 4.10

  • KitsumoKitsumo Posts: 1,215

    Does it happen with other scenes or just that one. How much memory does Task Manager say you're using (Ctrl+Shift+Esc)? I'm thinking the video card is running out of memory.

  • L'AdairL'Adair Posts: 9,479
    edited April 2019
    Kitsumo said:

    Does it happen with other scenes or just that one. How much memory does Task Manager say you're using (Ctrl+Shift+Esc)? I'm thinking the video card is running out of memory.

    No. That's not it.

    Either the scene fits on the card and the GPU is used to render, or the scene doesn't fit on the card and the CPU is used to render.

    And if Daz Studio runs out of system memory, it just closes. (Annoyingly, too. There is no warning.)

    However, I have no idea what's going on.

    The first thing I would do, if this is happening with multiple scenes, is see if a different version of the video card makes any difference. I run the oldest driver I can get away with so I'm not dealing with bleeding edge tech and support. (I don't have an RTX card, for example, and I don't need the bloat of support for the new technology. Or that's my thinking, anyway.) Maybe you need to update the driver, or maybe you need to go back one or two releases. Or it's not the driver at all. But that's the first thing I'd check if I were troubleshooting something like this on my computer.

    Post edited by L'Adair on
  • KitsumoKitsumo Posts: 1,215
    L'Adair said:
    Kitsumo said:

    Does it happen with other scenes or just that one. How much memory does Task Manager say you're using (Ctrl+Shift+Esc)? I'm thinking the video card is running out of memory.

    No. That's not it.

    Either the scene fits on the card and the GPU is used to render, or the scene doesn't fit on the card and the CPU is used to render.

    And if Daz Studio runs out of system memory, it just closes. (Annoyingly, too. There is no warning.)

    However, I have no idea what's going on.

    The first thing I would do, if this is happening with multiple scenes, is see if a different version of the video card makes any difference. I run the oldest driver I can get away with so I'm not dealing with bleeding edge tech and support. (I don't have an RTX card, for example, and I don't need the bloat of support for the new technology. Or that's my thinking, anyway.) Maybe you need to update the driver, or maybe you need to go back one or two releases. Or it's not the driver at all. But that's the first thing I'd check if I were troubleshooting something like this on my computer.

    You're right. I had a brain fart. I'm thinking of something different. I used to get some corruption using 2 cards with different VRAM amounts, but that was different than this. This is a weird problem, but kind of cool in a way.

    The scene looks kind of a reverse Terminator 2 scenario: a human time travels to a land ruled by liquid metal androids ... and is instantly defeated.

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