Solved Pose Architect for g8M And Baby Tobyn
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My question is about:
https://www.daz3d.com/pose-architect-for-genesis-8-males
When I try to save a pose for Baby Tobyn using pose extractor in pose architect he becomes distorted with a huge head. This feature is a great time saver... I am hoping there could be something I can do.
It works fine for the M8's in the scene and other male figures. Pics attached.
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Pose1.JPG
634 x 638 - 66K
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alienbaby.JPG
638 x 637 - 67K
Post edited by Serene Night on
Comments
Hi, when you use the 3DU script, remove the Tobyn morph first and reapply the morph after the script is done.
That works! How weird is that. When I dial out Tobyn, he disappears! But he's just super small. Thanks again.
Scaling seems t be the culpit.