Default Resources/Shaders

Ok, so here is a test render of a scene I'm working on. If you look at the side view mirror on the bus, you can see that its grayish. It was originally back when I first loaded it. I think this model, (GreenPots school bus from Renderosity) was orignally intended to be used by Poser. So I simply went into surfaces, selected the mirror in the surfaces tab and applied the clear glass shader from the default resources pannel, except that there must be a few other things I need to change on the surfaces tab in order to make it appear to actually look like glass. 

Does anyone know what else needs to be done? 

Thanks!

openning shot test2.jpg
1920 x 1080 - 392K

Comments

  • KitsumoKitsumo Posts: 1,216

    If you're using Iray, the Metal-Aluminum-Polished shader in /Shader Presets/Iray/Daz Uber folder works pretty well as a mirror. It's part of the Default Resources for Daz Studio 9+ that you get for free.

    3Delight, I don't know.

  • kksmith6515kksmith6515 Posts: 201
    Kitsumo said:

    If you're using Iray, the Metal-Aluminum-Polished shader in /Shader Presets/Iray/Daz Uber folder works pretty well as a mirror. It's part of the Default Resources for Daz Studio 9+ that you get for free.

    3Delight, I don't know.

    OMG!! your so right!! Look at that!! Thank you so so much!! You guys on here at amazing!!! 

     

    openning shot test 3.jpg
    1920 x 1080 - 2M
  • scorpioscorpio Posts: 8,479

    You may find these useful, there's a mirror preset in the pack as well as many other options, designed for cars etc

    https://www.sharecg.com/v/81213/browse/7/Material-and-Shader/DAZ-Iray-car-related-shader-presets-megapack

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