How Do You Use "Fantom" Correctly
GOD-sSs-END
Posts: 73
in New Users
I need to create a shadow with an invisible object. I've tried it several ways, but applying UberSurface Base and turning on "Fantom" is supposed to work, but when I apply the shader and turn on "Fantom," the plane I'm test still shows up in my render.
What am I doing wrong???
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Comments
Could it be you have raytrace enabled, so it still shows in reflective surfaces?
Here is a sphere with OmUber applied, a slightly reflective plane, a skydome and a distant light.
Fantom and raytrace enabled:
Fantom on, raytrace off:
You are rendering in 3Delight?
Edit: closing this so we can keep the whole discussion in your original thread https://www.daz3d.com/forums/discussion/322716/is-it-possible-to-cast-shadows-with-an-invisible-object#latest