Dress issue with pelvis / thigh mophs (G8F)
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Hi,
I get distortion in the hip area of dresses when using pelvis bend and thigh front morphs (the latter from shape shift package).
Reason to use those morphs:
I feel the base posture of G8F looks a bit like she has an issue with her spine (spine bow look too exaggerated) and the thighs' depth is to much.
I used pelvis bend, thigh bend and thigh front to compensate for that.
FIrst screenshot = pelvis bend and thigh bend:
A = original G8F
B = with pelvis bend and thigh bend
Second screenshot = thigh front on top of the previous ones.
I also tried with Growing Up product but got the same result (it includes a posture morph).
Is the a way to resolve this issue?
I am not yet familiar with rigging, weight painting or custom morphing in Daz Studio. I am afraid, those are the only ways to fix it, but hope somebody has a more easy solution.z
Images removed for nudity. Please edit your title to remove "nudity" and use Smooth Shaded in Studio or a non-flesh colored shader. ~mod
Ok, silhouette is now white.
I thought a zbrush type red clay shader would be ok.
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