Dress issue with pelvis / thigh mophs (G8F)

AnimAnim Posts: 241

Hi,

I get distortion in the hip area of dresses when using pelvis bend and thigh front morphs (the latter from shape shift package).

Reason to use those morphs:

I feel the base posture of G8F looks a bit like she has an issue with her spine (spine bow look too exaggerated) and the thighs' depth is to much.

 

I used pelvis bend, thigh bend and thigh front to compensate for that.

 

FIrst screenshot = pelvis bend and thigh bend:

A = original G8F

B = with pelvis bend and thigh bend

Second screenshot = thigh front on top of the previous ones.

 

I also tried with Growing Up product but got the same result (it includes a posture morph).

 

Is the a way to resolve this issue?

I am not yet familiar with rigging, weight painting or custom morphing in Daz Studio. I am afraid, those are the only ways to fix it, but hope somebody has a more easy solution.z

Images removed for nudity. Please edit your title to remove "nudity" and use Smooth Shaded in Studio or a non-flesh colored shader. ~mod

Ok, silhouette is now white.

I thought a zbrush type red clay shader would be ok.

G8F-Posture_1-b.jpg
1412 x 957 - 164K
G8F-Posture_2-b.jpg
1013 x 1068 - 172K
Post edited by Anim on
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