Camera questions

Sfariah DSfariah D Posts: 26,519
edited May 2019 in Daz Studio Discussion

I got a few Camera questions.  I spent time to create a Camera I called a BabyCam then I loaded a preset of several cameras.  My BabyCam got deleted my BabyCam.  How do I use smart content to add cameras to the scene instead of replacing them.   Also I know how to create a new camera with a null but how do I have the null snap to the figure such as the baby or maybe have it snap to the baby's hand so I can work on the hand pose to fix any poke through since the baby morph is an extreme shape?

edit: Can I group the cameras together without them being parented to each other?  I want my scene tab not to be too crowded, but I do not want the cameras to be dependant on the others, if that makes sense?  I do not want to spend time perfecting Camera 1, then work on Camera 2 to find out Camera 1 is messed up because of it.

Post edited by Sfariah D on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,344

    Hold down the ctrl key while douhle-clicking the camera preset and you will get  adialogue letting you choose what to do, replace the cameras or add to them.

  • Sven DullahSven Dullah Posts: 7,621

    I got a few Camera questions.  I spent time to create a Camera I called a BabyCam then I loaded a preset of several cameras.  My BabyCam got deleted my BabyCam.  How do I use smart content to add cameras to the scene instead of replacing them.   Also I know how to create a new camera with a null but how do I have the null snap to the figure such as the baby or maybe have it snap to the baby's hand so I can work on the hand pose to fix any poke through since the baby morph is an extreme shape?

    edit: Can I group the cameras together without them being parented to each other?  I want my scene tab not to be too crowded, but I do not want the cameras to be dependant on the others, if that makes sense?  I do not want to spend time perfecting Camera 1, then work on Camera 2 to find out Camera 1 is messed up because of it.

    Create a null and position it, parent it to the hand, have the camera point at it.

Sign In or Register to comment.