Using DreamLight Movie Maker with IRay

https://www.daz3d.com/movie-maker-ds-4-6-edition

Has anyone figured out how to get DreamLight Movie Maker to work with iRay? With a few tweeks you can adjust the opacity setting and ambient light of the domes surface to see the background image but not the best settings.

I can get movie maker to work with Octane since the way octane modifies the material so that would be the key towards a solution for the environment that is being used for the product.

Just curious if anyone else tried any other solutions.

Comments

  • TugpsxTugpsx Posts: 753

    Here is a quick example 

     

    MMIrayTest.PNG
    1964 x 1676 - 1M
  • NorthOf45NorthOf45 Posts: 5,551

    Haven't tried that yet, so let's take a look. It sounds like you are keeping it as 3Delight and relying on auto-conversion at render time.

    You will get better results if you use the background image as the Iray Environment instead of trying to light the dome. Hide the background and shadow plane and set them to be not visible in Render. Not sure how the MVM Alpha object comes into play, I think it as to do with foreground masking when needed, if I recall.

    Iray has it's own ground plane to act as your shadow catcher, so you won't need the one in the movie maker presets.

    Ambient lights do not work in Iray, so hide or delete them. Any distant lights or spotlights should be be set to photometric mode ON. Adjust Luminous Flux and/or Temperature (the other parameters like color & intensity will already be set, but you can change them if you want)

    You might need to play around with the tome mapping and environment settings to get a nice background, but you will be starting from a better place to begin with. There are some techniques for that, and a product that will help with making plain pictures into image-based lighting.

    Here's a quick render with a Genesis clay figure in the center to give an idea of what it looks like.

     

    MVM_Iray_test_001a.png
    800 x 800 - 926K
  • TugpsxTugpsx Posts: 753

    Thanks, will try your suggestions. I guess you are right about just using the background images as environment maps. That would be an easier solution. Was just curious if there was a way to breathe new life into an older product. 

    Thanks for the tip about the shadow catcher, didn’t realize that iRay had its own. 

  • NorthOf45NorthOf45 Posts: 5,551

    You could still use the Movie Maker dome, but better to convert it to the Iray shader to take advantage of it, it just needs different tweaking. I also just noticed that the alignment of the dome w.r.t. the lights might not be the same as in Movie Maker (the background shadows are 180 degrees off from the distant light, in this case). Rotate one or the other so that they align before you commit yourself.

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