Half black Environment Iray canvas?
![JonnyRay](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/640/n6CU3PYNIT60X.jpg)
I've seen this a few times. Does anyone know why a canvas can render this way? It seems to happen more often with the Environment canvas.
The full beauty pass looks fine.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/34/0f80d45fa5ef1065b02ff18f36cb29.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/34/0f80d45fa5ef1065b02ff18f36cb29.jpg)
EnvironmentCanvas-Bug.jpg
2560 x 1440 - 585K
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/68/d304af64e69c78bf7bb75ebd82e16a.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/68/d304af64e69c78bf7bb75ebd82e16a.jpg)
Sayeh-Arrival-final.jpg
2560 x 1440 - 581K
Post edited by JonnyRay on
Comments
I looked into this a few months ago and found an LPE that allow me to render the bottom portion but I do not recall it atm. I will try to find my notes on this when I get home. It is convoluted...
Ground level?
Here are my notes for the LPE's:
Le.*E (for environment from horizon up)
[^Le].*E (for below horizon with hdri only...must have draw ground on)
<L'plane'>.*E (for below horizon with a plane on ground...draw ground must be off on environment and also must apply iray advanced shader to the plane/primitive and set to Enable Iray Matte)
I wouldn't think that would be the issue since it is cutting off at the character's heads. But, it was also a free HDRI that I used and I don't think it explicitly was setup with ground textures. Turning "draw ground" on did distort the HDRI. So it could just be a bad HDRI.
Thank you for this. I've added this info to my notes file that I keep to remind me of things that are uncommon. In the end, I resolved my problem by running a separate render with Dome Only and using the "Beauty" cavnas from that as my "Environment" canvas in my final image.
Can I ask where you found this information? I would like to explore LPE more, but haven't really found a reliable source with good examples.