Rendered image is entirely "transparent" all checkerboard
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Hi everyone, I intended to post this within my last thread but I can no longer seem to find that one. Any way, my current issue is durring my renders (I was just using the OpenGL option) it first would render the image normally with the hair being transparent for some reason(checkerboard in the render preview and "grey" in the saved image). Occassionally I would have the render preview entirely the dark grey checkerboard and just to check, it saves the image as an entirely black image. Now it's suddenly all the time like this. I can't progress further until I can render like normal again.
Regarding my last thread and what was causing Daz to crash so often, I found if I went to edit > preference > interface > texture resource preformance and set that to all the way low, it crashes far less often from having a lot of assets in the scene.
Comments
Iray textures render transparently in OpenGL renders.
At least they do for me. YMMV.
I found the issue, I first needed to get rid of the "eyebrows" I added later. Yup, just the eyebrows causing the problem, still needed to save then close and reopen for the fix to take effect. Seems that certain things added to the scene cause issues like this. Now I have to find a whole different skin texture that includes eyebrows already.