dForce : How to prevent clothes to partially pass through objects
Hi,
My character is sitting on at the edge of the pontoon but the sleeves pass through it partially. Smoothing Modifier can handle only one Collision Item.
The simulation, the figure move down and back to the pontoon.
How can I smooth this outfit with several collision items ?
Post edited by Noah LGP on
Comments
Try setting the pontoon to not be Visible in Simulation, then use a higher-resolution prinmitive (set to not be Visible in Render) in its position for the simulation to collide with. ALso make sure that the sleeves do not intersect with the pontoon (or the proxy) at the start point of the simulation.
I retried with a slower position (ground level instead of a hip level) and add a geoshell (offset: 5), it's better