Staging a mini protest

TheWheelManTheWheelMan Posts: 1,014
edited December 1969 in The Commons

I am forming a "G2M Needs Some Color" rally. This great character should be showing the full rainbow of humanity.

Anybody want to join? There's beer and chips!

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Comments

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    I know some is coming for him, but sure, why not. Come take my money, fellow PA's. ;)

  • SylvanSylvan Posts: 2,718
    edited December 1969

    Not a PA here but I am working on darker skin tones.
    I am photographing again Saturday and the head texture is getting there.
    It isn't as tedious as I first thought but it just takes time :)

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    Estroyer said:
    Not a PA here but I am working on darker skin tones.
    I am photographing again Saturday and the head texture is getting there.
    It isn't as tedious as I first thought but it just takes time :)

    Hooray!

  • SloshSlosh Posts: 2,391
    edited December 1969

    Estroyer said:
    Not a PA here but I am working on darker skin tones.
    I am photographing again Saturday and the head texture is getting there.
    It isn't as tedious as I first thought but it just takes time :)

    I wish you the best of luck with that, Estroyer. Creating a texture from scratch is very difficult. I look forward to it (the texture, not your pain an suffering while making it) :)

  • DZ_jaredDZ_jared Posts: 1,316
    edited December 1969

    Remember G2M and Michael 6 just barely came out. PA's need time to build products. But, yes, hopefully there will be diversity in the characters offered for Michael 6 and G2M. In the meantime there are a lot of great textures for M4 that you can use if you have the M4 for Genesis 2 Male product. You can use M5 textures natively with no conversion on G2M.

  • TheWheelManTheWheelMan Posts: 1,014
    edited December 1969

    DAZ_jared said:
    Remember G2M and Michael 6 just barely came out. PA's need time to build products. But, yes, hopefully there will be diversity in the characters offered for Michael 6 and G2M. In the meantime there are a lot of great textures for M4 that you can use if you have the M4 for Genesis 2 Male product. You can use M5 textures natively with no conversion on G2M.

    Tongue is firmly planted in cheek with this "protest," however is really is slightly disappointing not to have at least one dude of color in the initial releases to even better showcase the full range of what looks like the best mesh yet can do.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    To be honest, I'm in no hurry to make one because I know just because somebody wants a person of color it doesn't translate into sales to justify my time. And there's really only one complete texture that everyone's used before.... aside from the elite texture from DAZ, and the one I have.

    Map transfer works good or M4 Clone for G2M.

    Gonna sit on my reference for a while if I ever decide to do anything with it.

  • will2powerwill2power Posts: 270
    edited December 1969

    It seems to me like it's never going to be addressed except in the marketplace. I think for the money that you put out for those figures there should be a default set of skin tones and not just one Caucasian. They do all this work into making Genesis/Genesis 2 flexible in all ways but this one. A base skin tone in each race and a base face morph sounds to me like the way to go. Anyway, I'm with you --I think they need to do future releases of Genesis characters with a few default skin choices and not just the standard Caucasian.

  • Mr Gneiss GuyMr Gneiss Guy Posts: 462
    edited December 1969

    To be honest, I'm in no hurry to make one because I know just because somebody wants a person of color it doesn't translate into sales to justify my time. And there's really only one complete texture that everyone's used before.... aside from the elite texture from DAZ, and the one I have.

    Map transfer works good or M4 Clone for G2M.

    Gonna sit on my reference for a while if I ever decide to do anything with it.

    Aren't hard drives uncomfortable? I'd go with a chair myself. :-) Seriously though, I'd probably get it, I have Rob and Trey and one I am blanking on the name of, but variety is always good.

  • anikadanikad Posts: 1,919
    edited December 1969

    I see no need to buy M6 to get more white male characters. I have plenty of those already.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    anikad said:
    I see no need to buy M6 to get more white male characters. I have plenty of those already.

    There is limited number of ethnic textures to do characters from . You need references to do characters.

  • CypherFOXCypherFOX Posts: 3,401
    edited December 1969

    Greetings,

    anikad said:
    I see no need to buy M6 to get more white male characters. I have plenty of those already.

    There is limited number of ethnic textures to do characters from . You need references to do characters.That's a fascinating point... I understand that there are sites which provide skin textures, that are typically then modified in some ways, and turned into a custom character.

    It sounds like the underlying problem to the lack of ethnic characters is that they aren't sufficiently represented in the sources of skins?

    If true, that's a fascinating insight, which speaks to folks concern that DAZ is just ignoring them, suggesting rather that there's a dearth of reference material. Is that right?

    -- Morgan

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    Cypherfox said:
    Greetings,
    anikad said:
    I see no need to buy M6 to get more white male characters. I have plenty of those already.

    There is limited number of ethnic textures to do characters from . You need references to do characters.

    That's a fascinating point... I understand that there are sites which provide skin textures, that are typically then modified in some ways, and turned into a custom character.

    It sounds like the underlying problem to the lack of ethnic characters is that they aren't sufficiently represented in the sources of skins?

    If true, that's a fascinating insight, which speaks to folks concern that DAZ is just ignoring them, suggesting rather that there's a dearth of reference material. Is that right?

    -- Morgan

    Absolutely it is. There are places to get photo resources for skins, but it takes a very good photographer working in specific conditions to capture them well for a dark-skinned person - overly bright specular highlights that are hard to correct when creating a skin are a major problem.

    My recent experience with the Faces of Africa product, both with very good sales and other PAs' helpful attitude toward discussion of such products in chat, indicates to me that neither the market nor the artists are disinterested.

  • anikadanikad Posts: 1,919
    edited December 1969

    anikad said:
    I see no need to buy M6 to get more white male characters. I have plenty of those already.

    There is limited number of ethnic textures to do characters from . You need references to do characters.

    That doesn't explain why there are no black M6 characters.

  • frank0314frank0314 Posts: 14,263
    edited December 1969

    anikad said:
    anikad said:
    I see no need to buy M6 to get more white male characters. I have plenty of those already.

    There is limited number of ethnic textures to do characters from . You need references to do characters.

    That doesn't explain why there are no black M6 characters.

    Obviously PA's haven't wanted to done one yet

  • icprncssicprncss Posts: 3,694
    edited December 1969

    Even if a product is a DAZ Original a PA created it. If no dark skinned or ethinic characters have been offered, then DAZ has none to chose from.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited November 2013

    anikad said:
    anikad said:
    I see no need to buy M6 to get more white male characters. I have plenty of those already.

    There is limited number of ethnic textures to do characters from . You need references to do characters.

    That doesn't explain why there are no black M6 characters.

    Did you not read my post above? There's only one complete reference (with gens) that's available to vendors and PAs. There are two partial references. Everyone has used them. Chances are you have characters from M4 and up that has used them, so you already have all the textures that are available.

    Mec4D had one, DAZ has one, and I have one.

    That's it.

    And the sales from my skin was so poor I pulled it, and have no intention of re-releasing it in the near future.

    That's why there are no black characters.... unless you want a recycled reference that most people have already done.

    Post edited by Male-M3dia on
  • LyoneLyone Posts: 139
    edited November 2013

    I agree with all said and please, don't forget the blondes!!
    I think M6 needs more skin variations. There is almost always darkbrown/black eyebrows with darkbrown/black chest hair but almost never blond ones. Almost no blonde or red skin with blond/red eyebrows and blond/red skinhair on the body. It's a pity. So I wish more ethnic and more blonds/redheads.

    Post edited by Lyone on
  • PendraiaPendraia Posts: 3,598
    edited December 1969

    Lyone said:
    I agree with all said and please, don't forget the blondes!!
    I think M6 needs more skin variations. There is almost always darkbrown/black eyebrows with darkbrown/black chest hair but almost never blond ones. Almost no blonde or red skin with blond/red eyebrows and blond/red skinhair on the body. It's a pity. So I wish more ethnic and more blonds/redheads.

    Zaarin did some great ethnic textures for m4 and v4 sold at another site though...I just bought her Armenian textures and morphs.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    Pendraia said:
    Lyone said:
    I agree with all said and please, don't forget the blondes!!
    I think M6 needs more skin variations. There is almost always darkbrown/black eyebrows with darkbrown/black chest hair but almost never blond ones. Almost no blonde or red skin with blond/red eyebrows and blond/red skinhair on the body. It's a pity. So I wish more ethnic and more blonds/redheads.

    Zaarin did some great ethnic textures for m4 and v4 sold at another site though...I just bought her Armenian textures and morphs.

    Check to make sure it is actually authentic, and not just diffuse changed.

  • KickAir 8PKickAir 8P Posts: 1,865
    edited November 2013

    Quality counts for me -- some vendors have been coloring pale skin resources uniformly over the maps, which can make palms and soles far too dark in contrast to the surrounding skin to be realistic (see here, here, and here for details). I hope the upcoming G2 textures won't have that problem, because those that do I won't buy.

    Post edited by KickAir 8P on
  • nobody1954nobody1954 Posts: 933
    edited December 1969

    anikad said:
    anikad said:
    I see no need to buy M6 to get more white male characters. I have plenty of those already.

    There is limited number of ethnic textures to do characters from . You need references to do characters.

    That doesn't explain why there are no black M6 characters.

    Did you not read my post above? There's only one complete reference (with gens) that's available to vendors and PAs. There are two partial references. Everyone has used them. Chances are you have characters from M4 and up that has used them, so you already have all the textures that are available.

    Mec4D had one, DAZ has one, and I have one.

    That's it.

    And the sales from my skin was so poor I pulled it, and have no intention of re-releasing it in the near future.

    That's why there are no black characters.... unless you want a recycled reference that most people have already done.

    Is that the one with your Tyrese character? If so I bought it twice, for M4 and Genesis. I use it often. Use the texture all the time. Could use more, but, unfortunately I see your point. A few are loud about wanting something. Doesn't mean it will make enough for the artist involved. Very sorry to hear that.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited November 2013

    Quality counts for me -- some vendors have been coloring pale skin resources uniformly over the maps, which can make palms and soles far too dark in contrast to the surrounding skin to be realistic (see here, here, and here for details). I hope the upcoming G2 textures won't have that problem, because those that do I won't buy.

    Sorry to correct you, but the Wynn texture was EXACTLY from the reference. (Actually I'm not sorry. I'm rather annoyed EDIT: not annoyed... offended). Even the name of the character referred to the fact he was light skinned.

    People that aren't familiar with the different shades of African americans will commonly make that mistake about palm colors. Especially when the reference is biracial. Lighter skinned African-americans will have less of this contrast as well. It's rather stereotypical to make that assumption. People ask for diversity, you give it to them... and they think you're fooling with them. Makes me not regret pulling him.

    And I know from another reference the actual SSS shader was bad and hid the details.

    Post edited by Male-M3dia on
  • MistaraMistara Posts: 38,675
    edited December 1969

    M6 ethnic morphs one day? takes more than tinting a skin color.

  • BarubaryBarubary Posts: 1,216
    edited December 1969

    Not to hijack a thread but even for Genesis 2 Female, there's so little diversity, I can't even imagine how it's gonna be for Genesis 2 Male.

  • SimonJMSimonJM Posts: 5,997
    edited December 1969

    M6 ethnic morphs one day? takes more than tinting a skin color.

    I hope SickleYield will do them to go along with her G2F ethnic morphs.

    And a hearty +1 to decent ethnic skin textures! I am a pale-skinned caucasian who turns lobster red and peels in any sunlight brighter than a winter's eve (slight exaggeration!) so I tend to fall into the habit of doing renders of 'my type', but I also like being a touch diverse. I have the DAZ Elite Marie and Rob for V4 and M4 and they seem to work quite well with G2F and G2M.

  • Cake OneCake One Posts: 381
    edited December 1969

    SimonJM said:
    M6 ethnic morphs one day? takes more than tinting a skin color.

    I hope SickleYield will do them to go along with her G2F ethnic morphs.

    And a hearty +1 to decent ethnic skin textures! I am a pale-skinned caucasian who turns lobster red and peels in any sunlight brighter than a winter's eve (slight exaggeration!) so I tend to fall into the habit of doing renders of 'my type', but I also like being a touch diverse. I have the DAZ Elite Marie and Rob for V4 and M4 and they seem to work quite well with G2F and G2M.

    Hi everyone
    The "Ethnics for Genesis 2 male(s)" is on its way... but good work takes time ;) ...

    Cake (Checking the "to do" list over and over again...)

  • siocsioc Posts: 299
    edited November 2013

    So true.. We have like one kind of black, one of dark skin and maybe two asians (I know it's a bit more)

    I'd like an dark black skin for M6 and some nice alternative in caucasian and asian.

    I know skins are a lot of work, but maybe some skin with eyebrows not in face texture or many eyebrows colors would boost tosell (if well adv) to a skin package.

    And the ethnic package are nice but without textures

    Post edited by sioc on
  • Male-M3diaMale-M3dia Posts: 3,581
    edited November 2013

    sioc said:
    So true.. We have like one kind of black, one of dark skin and maybe two asians (I know it's a bit more)

    I’d like an dark black skin for M6

    I guess I must have been talking to myself; I said twice there's only one black reference available. Only way you're getting more if a photographer gets a model to take pictures of for a reference.

    I had a lighter skin reference to add diversity to show that there's more shades of black people than just dark and obviously people didn't think it was real. Oh well, so much for diversity. Thank you for giving that insight on my products in 2013.

    I gotta say, as an African-American male, ya'll are honestly working my nerves.

    Post edited by Male-M3dia on
  • SimonJMSimonJM Posts: 5,997
    edited December 1969

    sioc said:
    So true.. We have like one kind of black, one of dark skin and maybe two asians (I know it's a bit more)

    I’d like an dark black skin for M6

    I guess I must have been talking to myself; I said twice there's only one black reference available. Only way you're getting more if a photographer gets a model to take pictures of for a reference.

    I had a lighter skin reference to add diversity to show that there's more shades of black people than just dark and obviously people didn't think it was real. Oh well, so much for diversity. Thank you for giving that insight on my products in 2013.

    I gotta say, as an African-American male, ya'll are honestly working my nerves.

    Not ignoring you at all! Saying I'd like some decent textures for various ethnicities has nothing to do with what is currently available (either as a product or the basis of one) and everything to do with what is not! I, for one, am fully aware of the ranges of skin tones the world over and would like to see (if not every single one) a good range of them as real(istic) textures.

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