DFORCE
ale.bersanetti
Posts: 47
in New Users
Hi, i'm very confused about dforce, could be used on clothes with buttons and belt like a trenchcoat? As you see in picture, i applied dforce on trenchcoat. The character is a morph from genesis 8 female and the trenchcoat is for genesis 3 female, but i've previously converted it for genesis 8 with Clothing Converter from Genesis 3 Female to Genesis 8 Female. I choose a pose for the character and when i click "Simulate" the trenchcoat slowly moves and the buttons and the belt start to move deforming. I can't finish the simulation since the monitor turns black and Daz Studio crashes all the time. I'm doing something wrong or dforce can't be applied to such clothes? Thanks for your suggestions.
Untitled-1.jpg
2560 x 1080 - 451K
Untitled-2.jpg
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Untitled-3.jpg
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Comments
Which trenchcoat is it?
https://www.daz3d.com/trench-coat-outfit-for-genesis-3-female-s
Does it work on Genesis 3 Female?
It explodes for me. I also has a lot of short springs, which will at least slow the simulation. I think that, without editing, thgis is not a suitable item for dForce.
I can't help you with the coat, but you might find this thread useful in general as it explains a lot on how dForce works: https://www.daz3d.com/forums/discussion/208141/how-to-use-dforce-creating-a-blanket-draping-clothes-on-furniture-and-much-more-commercial#latest
+1
Also my thread on dForce may help you with using dForce on some of the older products in the store: dForce, dWeight and dWardrobe. Chronicles of...
(I actually have that Trench Coat… Can you give us a screenshot of the character in pose wearing the coat, before any attempt at dForcing of course.)
https://www.daz3d.com/trench-coat-outfit-for-genesis-3-female-s
Hi, thanks for your help, attached you can find an example before dforce, posed adjusting the parameters (hip front +100%), but as you see it's innatural the trenchcoat behaviour.
Thanks to everyone for the help and suggestion
Thanks for the screenshot. I'm going to go tinker around for a bit. Might be tomorrow before I can get back to you.
I'm sorry to report it isn't looking good.
I'm trying to make it work by limiting the influence to the waist down and using the Timeline to simulate. However, there are several problems with this mesh, in terms of using dForce.
If I needed this for a render and nothing else would do, I could probably make it work, but not without a lot of changes, and a whole lot of trial and error with the weight maps. And a lot of touch up in Photoshop.
But to be honest, I'd have already decided on either a different outfit, or a standing pose that doesn't require the coat to bend so deeply.