wanting to create a prop with primitives in DS4.6
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I have created a scene that is a ramp used for wheelchairs to use with the NFXStudios farmhouse. I used the cube primitive to create this ramp. Is there a way to save it to a prop so that all the individual primitives used can be one piece instead of like 50 pieces? Here is a picture of the ramp attached to the farmhouse.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/55/18a5b00027a4c5bed08378ca9189d2.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/55/18a5b00027a4c5bed08378ca9189d2.jpg)
ramp_for_house.jpg
1278 x 609 - 286K
Comments
I think if you parent each primitive used in the ramp to the 'first' one so that when you move the ramp it all moves together you can go into scene tab, select the first primitive and all of it will be highlighted. Then go to file, save as and at the bottom there is support asset, click on that and then choose figure/prop asset.
Or make sure you have nothing in the scene but the primitives (parented to the first) and export out as an obj. Either way you can select for it to keep materials to if you like the materials you used.
I don't have Daz open at the moment or I could give more specifics but that's a good start I think.
To make it a single item hide everything else and export as OBJ, then import that and save as an asset.
Thank you, Fictionalromance, and Richard Haseltine. What you suggested worked beautifully! I'll have to bookmark this thread.