Weight map brush problem
Chiza.alba
Posts: 0
So I did blondie's rigging tutorial and everything went perfectly. I'm in the process of repeating the tutorial with my own modeled figure. When I got to the weight map brushing step, this happened with my figure (image attached). It's like the weight map is leaving the actual mesh behind? This didn't happen with the gingerbread man in blondie's tutorial. What could be wrong?
Screen_shot_2012-07-02_at_1.02_.39_AM_.png
1280 x 800 - 335K
Post edited by Chiza.alba on
Comments
Looks to me as if you may have a problem with your mesh, with two layers in that area.
Agh. You're right, that's what happened. I exported a retopo mesh out of 3d-Coat with 2 layers w/o realizing it. Back to Step 1 with my mesh, I guess... :(