Weight map brush problem

Chiza.albaChiza.alba Posts: 0
edited July 2012 in Daz Studio Discussion

So I did blondie's rigging tutorial and everything went perfectly. I'm in the process of repeating the tutorial with my own modeled figure. When I got to the weight map brushing step, this happened with my figure (image attached). It's like the weight map is leaving the actual mesh behind? This didn't happen with the gingerbread man in blondie's tutorial. What could be wrong?

Screen_shot_2012-07-02_at_1.02_.39_AM_.png
1280 x 800 - 335K
Post edited by Chiza.alba on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,747
    edited December 1969

    Looks to me as if you may have a problem with your mesh, with two layers in that area.

  • Chiza.albaChiza.alba Posts: 0
    edited December 1969

    Agh. You're right, that's what happened. I exported a retopo mesh out of 3d-Coat with 2 layers w/o realizing it. Back to Step 1 with my mesh, I guess... :(

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