IK or inverse kinematics and DS 4.5
mtlegacy
Posts: 9
Hi,
I am making animations for my job but the IK pin is not perfect in DS 4... Will the 4.5 fix this problem ?
Thank you
Comments
not yet
>:(
Hmm, do you mean that pins move when the bending limits are reached? That is done by design, but I seem to recall you can turn off limits so that the pins stay fixed.
Hmmm, will try this evening :)
Thanks for this tip
:sick:
still not working (it's a known issue in fact)
But thank you anyway