DForce surface adjuster parameters not showing up in Surfaces Tab

Hi folks, hoping someone can shed a bit of light on this!

I've imported a clothing model into Daz via the Hexagon Bridge.
It's UV mapped and converted to Iray surfaces

I've tried to add a Dforce modifier via both the Edit/Object/Geometry/Add Dynamic Surface and through the Simulations setting pane.

I've made sure the object and the surfaces are selected.

When I hit the 'simulate' button, the clothing simulates and drapes as you'd expect on the default settings - but there are no parameters showing up in the Surfaces tab for me to be able to adjust the Dforce settings.

When I select 'show Dforce surface adjuster from the flyout in the Surfaces Tab, it tells me the primary object does not have a dforce modifier applied to it (it clearly does, as it's simulating)

When I clear the modifier and try it with a Static Surface, then 'show the Dforce Surface Adjuster' it, rightly, informs me that it's a static surface ,so it can't - so it is clearly recognising that command ok.

But here's the weird and frustrating thing. If I save the scene, close Daz and restart it, sometimes, but not always, the darn surface adjuster parameters will show up in the surfaces tab. Or they will just pop up after about the ninth attempt at telling it that it needs them.

The sheer inconsistency is really getting me down as it's not that it's not working, it's just mostly not working!

I've installed the Dforce update that was pending, run Window/update/merge menus, shut down and reopened the Simulation Settings Pane and the Surface pane and still nothing seems to make the Dforce surface properties appear.

When they do decide to turn up, they work perfectly (contraction, sheer, etc, all fine) 

Am I missing something blindingly obvious here? (hopefully!) 

Cheers 

Comments

  • AutumnAutumn Posts: 81

    Wait, I think I just brained it and it was blindingly obvious.

    The 'add Dforce modifier' isn't much use in the Simulation Settings flyout as it doesn't differentiate between an Object and a Figure.

    I hadn't converted my objects to a figure.

    So when I used the Edit/Objects/Geometry command, it didn't add any Dforce parameter modifiers to the Surfaces Tab
    When I used the Edit/Figure/Geometry command it did.

    So I needed to use the correct version of Edit /// Geometry for whatever I was working on - which explains why it seemed so random as I'd probably converted the object to a figure at some point in the poking about process :D 

    Am just leaving this hear in case anyone else has this issue! 

  • AutumnAutumn Posts: 81

    ARGH no it doesn't, it just happened to work that one time! 

    Help? 

  • Richard HaseltineRichard Haseltine Posts: 102,718

    What happens if you import as OBJ, rather than using the bridge? How about if you use File>Save As>Support Assets>Figure/Prop Asset before applying the modifier?

  • WuggletoesWuggletoes Posts: 17

    Just had this same problem, and it seemed that, yes, exporting via the bridge didn't work. Saving it out as OBJ and importing it that way, while roundabout, did solve it. 

  • Richard HaseltineRichard Haseltine Posts: 102,718

    Please report this to Daz via a Technical Support ticket.

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