Coming Soon to the DAZ Store: Shader Power Tools

FenricFenric Posts: 351
edited December 1969 in Carrara Discussion

This is a bundle of my shader-related work from this past year:

•Shader Doctor
•Skin Doctor
•Advanced Shader Tweaker
•Multi-Shader Editor
•Layer Blending Shader
•Enhanced Color Balance Shader
•Enhanced Color Merge Shader

So folks who've never heard of my store, hate Paypal, or just never shop at independent vendors will have the opportunity to buy them all at once.

Comments

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Fenric said:
    This is a bundle of my shader-related work from this past year:

    •Shader Doctor
    •Skin Doctor
    •Advanced Shader Tweaker
    •Multi-Shader Editor
    •Layer Blending Shader
    •Enhanced Color Balance Shader
    •Enhanced Color Merge Shader

    So folks who've never heard of my store, hate Paypal, or just never shop at independent vendors will have the opportunity to buy them all at once.

    Can't wait! Hopefully your DAZ experience will be a bit better this time!

  • HeadwaxHeadwax Posts: 9,989
    edited November 2013

    thanks Fenric you are a gem. I need to buy the last two things you put out but I also need to get paypal happening - my apologies

    Post edited by Headwax on
  • GarstorGarstor Posts: 1,411
    edited December 1969

    Shader Doctor sounds incredibly useful. I really hate correcting the Poser-specific stuff in Carrara.

  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    Can't wait to get it.
    Will it be possible to change all shader parameters?

  • FenricFenric Posts: 351
    edited December 1969

    EddyMI said:
    Can't wait to get it.
    Will it be possible to change all shader parameters?

    Strictly speaking, no: there are a number of seldom used options that I did not put into any of the tools. Additionally, these are all targeting standard Multi-Channel shaders and do not work for Hair, Terrain, Layer List, or multi-channel mixer shaders.

    That said, the Multi Channel Editor lets you swap out entire sub-trees within the multi-channel shader - so you can change very nearly everything with that. Not every shader works with it, though, as some shaders are coded such that they know about the shader room preview window and will crash the editor because it's not there.


    And you can always go download the trial versions from my download page if you aren't sure

  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    Thanks for that detailed info.

    To be more exact, I had the Glow Parameter in mind.

  • FenricFenric Posts: 351
    edited December 1969

    Multi-Shader Editor will allow you to adjust the glow channel

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