Viewpoint axis are lagging behind when i move camera view.
![onixgraphics](https://secure.gravatar.com/avatar/78c95d77adbf8530a686d83c5790484f?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F78c95d77adbf8530a686d83c5790484f_100.png)
So whenever I move the camera view in the viewport, the axis lines in the viewport lag around (see images).
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/11/bf468ebb96045c4de5a5067d44b122.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/11/bf468ebb96045c4de5a5067d44b122.png)
hbhb.PNG
1122 x 666 - 53K
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/1a/677e1a1825103ddb35055dd9edbfdd.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/1a/677e1a1825103ddb35055dd9edbfdd.png)
jnjnjnj.PNG
1199 x 670 - 78K
So whenever I move the camera view in the viewport, the axis lines in the viewport lag around (see images).
Comments
I've seen simmilar display issues in other threads, as I recall it was some issue with the graphic driver in use.
Maybe its something related to a graphic card driver update or also check that your monitor cable is pugged into the graphic card slot on the back of your computer, not the maybe existing other connection from the motherboard. If so your monitor is using the limited "onboard" CPU driven integrated intel graphic driver that Daz Studio is not compatible with.
Thank you, that worked perfectly. Needed to switch from onboard intel graphics to nvidia graphics.