Rough outlines with Crescent’s pwToon shaders

info_6b436693f7info_6b436693f7 Posts: 0
edited November 2013 in Daz Studio Discussion

Hi – I have found that the outlines created by Crescent’s pwToon shaders are relatively rough or pixilated looking. I’m rendering at high resolution but that doesn’t seem to change anything.
Just wondering if this is an inherent quality of Crescent’s shaders or something I’m doing? I’d prefer smoother outlines if possible.
Thank you for any help on this.
roberto

BTW - The outlines around the hand are the most obvious.

ikkyu_1080p_crop.jpg
642 x 716 - 178K
Post edited by info_6b436693f7 on
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